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Solution to: Cat & Mouse

There are three possible outcomes:

We define Wwhite(game situation) and Wblack(game situation) which denote whether a player has won in a certain game situation:

Now we define Cwhite(player whose move it is, game situation) and Cblack(player whose move it is, game situation) which denote whether a player can always win in a game situation in which the move is with a certain player:

Now holds:

Because there are only five pieces, which can each be on at most 32 fields, there are at most 325=33554432 possible game situations. Therefore, a computer program can calculate Cwhite(player whose move it is, game situation) and Cblack(player whose move it is, game situation) for each game situation within reasonable time. With the help of such a program one finds that Cwhite(black, game situation) holds, and therefore that white can always win.


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